The weather system is a bit vague when it comes to exact numbers, so here’s a more detailed explanation that I found on the forums;
I’d like to reset the chunks again, to give more loot that doesn’t respawn.
Alpha 11.5 is here and eventhough the airdrops etc are not fixed (what gives?) it still has a few (nice) changes, read below.
We have some new players and to make sure we are all up to date with whatzgoinon I’ll just do a summary of all the biggest changes etc below.
Besides killing the undead we can now do a bit more to rebuild society! Thanks to Noa getting me an old recipelist I was able to make most blocks and items ingame buildable!
This means that pretty much all blocks you see in the prefab buildings are available in the crafting menu, as well as doors, tables, stairs, tiles, ceilinglights and even toilets (after some last minute bugfixing).
So if you like to build and (like most players) were not too happy with the default possibilities you can now get a lot more variation in!
So after a few micro-patches there are still some issues, here is how we try to handle them.
The feature rich Annihilation update includes: Unity 5 with new standard shader reflection probes, , new ambient occlusion, new fog, new speed tree system, new sky system, new steam networking, new quality range system for guns, weapons, tools and armor, new gore block system, new player leveling system with crafting quality bonuses, random gen improvements with caves, roads on hills, new rivers, new bridges, and a new RG mixer xml, new high res zombies including feral, spider burnt, new blunderbuss muzzle loader and primitive bow, new high res first person hands and animations, many new locations including a huge hospital, 2 new grocery stores, a new larger bookstore, new larger hardware store, 2 new luxury cabins and an Indian burial ground.
Wake up survivors! New horde of z’s incoming. Since they are finishing the patch now I figured I would give a headsup, plus some ‘probable’ new mechanics and content and also discuss player-related subjects (thats you).
Let’s talk some basics. We have some new players and it can never hurt to read over some basics even when you’re not new to it. Wellness is a new game mechanic and it can be very annoying (though rewarding) to keep it up.
Wellness is tied to your health and stamina. The higher your wellness, the higher your health. Max number is 200 so at 200 wellness, your health is also 200 HP. Continue Reading
*Map updated feb 20*
I made it a little easier to explore the map, you can actually scroll and zoom in and out now. Map is updated today, Primo explored Northwest and I did a NorthEast run. Enjoy!